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Smart Education And Learning Market By Hardware, Software, Educational Content, Learning Modes, User

Tuesday, 19 November 2024, 05:03 Hrs
Research and Markets has announced the addition of "Smart Education and Learning Market" by "Smart Education and Learning Market by Hardware, Software, Educational Content, Learning Modes, User Type, & Region - Global Forecast to 2020" to its offerings. This report expects the total smart education and learning market to grow from $105.23 Billion in 2015 to $446.85 Billion by 2020 at a Compound Annual Growth Rate (CAGR) of 24.4% during the forecast period.

The increase in growth of mobile education applications and the improved collaboration between the hardware vendors and the educational content providers are driving the growth of the smart education and learning market. The major players involved in this ecosystem include Pearson, Smart Technologies, Ellucian, Jenzabar, Adobe, Samsung, HP, Dell, and and Promethean. However, it is anticipated that most number of vendors would face tough competition from the local vendors from diverse regions, especially in the field of educational technology. The educational institutions, colleges, universities, and corporate business organizations are strategically deploying smart education applications to promote flexible and continuous blended learning.

The report puts forth the significance of implementing digital learning technologies that would help the educators to develop a virtual step where learners can collaborate and share the desired information. The global smart education and learning market has been segmented on the basis of products, learning modes, user types, and regions.

In the recent times, there has been a significant change in the pattern of teaching and learning process. A very flexible and blended learning process is replacing the traditional classroom approach that was confined to certain number of hours and a location. Moreover, the growing adoption of mobile devices in the education as well as in the corporate sector has extended education beyond classrooms, and is therefore revolutionizing the way learners communicate with each other for better learning and problem solving.

The technology landscape has transformed with the implementation of tablets, Learning Management Systems (LMS), digital textbooks, and e-learning that has brought about new opportunities for educators and learners. The use of interactive hardware devices for a better learning process has empowered students and learners to expect more interaction through software solutions and digital content.

 
Furthermore, the propagation of the Internet and the extensive usage of mobile devices empower innovation and helps students, teachers, and trainers gain access to digital content and modified assessment that is vital for the modern learning industry. The rapid adoption of interactive learning technologies such as IWB, LMS, and ERP by teachers and trainers is improving the overall learning process for students and learners. The latest tools that are gaining traction are IWBs, simulation-based hardware, digital pens, and interactive tables that help develop the learning potential among students and teachers.
 

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